Sen's Games Reference
- Backgrounds
- The backgrounds available for play in my game. I have not added any.
- Cleric Domains
- The Commerce, Protection and Wrath domains.
- Combat Options
- Rules for special combat actions such as Charge, Disarm, and Overrun.
- Items
- A collection of magic items currently available for purchase in my game.
- Deities
- A table and summary listing of the popular deities in Eberron
- Feats
- A collection of class feats, ~10 per class, some racial feats, 28 general feats and a faithful adaptation of 3e dragonmark feats.
- Gear
- Nonmagical gear from the Eberron 3E books ported to 5e.
- Maps
- The best maps of Khorvaire, Aerenal, Xen'drik and Eberron that I've been able to find.
- Playable Races
- Novel racial builds for 10 playable races of 3e Eberron, plus orcs, goblinoids, kobolds, and half-giants (stylized as ruokor).
- Regions of Origin
- A character generation system for gaining benefits based on what region your character is from. Intended as a replacement for subraces (which the above races were rebuilt to not have).
- Spells
- Spells adapted from 3rd ed. D&D and 3rd-party 5e publications, plus a few originals. 28 in total.
- Subclasses
- A listing of the subclasses we're playing with in my game
License Texts
- The Open Gaming License 1.0a
- Text of the OGL, under which some content from 3rd-party 5e books on this site is licensed.
- The CC0 1.0 Universal License
- Text of the CC0 1.0 Universal License, under which all other textual content on this site is licensed.
- The CC-BY-SA 4.0 License
- The CC-BY-SA 4.0 license, under which text adapted from https://eberron.fandom.com/ is licensed.