Backgrounds
- Acolyte (PHb p.127)
- You have spent your life in the service of a temple to a specific god or pantheon of gods.
- Anthropologist (ToA p.191)
- You have always been fascinated by other cultures, from the most ancient and primeval lost lands to the most modern civilizations.
- Archaeologist (ToA p.192)
- An archaeologist learns about the long-lost and fallen cultures of the past by studying their remains-their bones, their ruins, their surviving masterworks, and their tombs.
- Aspirant (EE p.123)
- You have spent your life in the service of a druidic sect, serving as an intermediary between civilization and the wild.
- Athlete (MOT p.31)
- You strive to perfect yourself physically and in execution of everything you do.
- Auditor (EE p.125)
- Your job is testing security systems, finding the flaws in vaults, prisons, and other secure systems.
- Cadet (EE p.126)
- You were commissioned as an officer, but you never actually made it to the battlefield.
- Changeling Traveler (MMi p.205)
- You're an urban nomad, wandering from city to city, a force for change— much like the Traveler who bestowed you with your supernatural gifts.
- Charlatan (PHb p.128)
- You have always had a way with people.
- Chronicler (EE p.127)
- People need news, and you're the one to provide it— an investigative reporter searching for issues of national importance.
- City Watch (SCAG p.145)
- You have served the community where you grew up, standing as its first line of defense against crime.
- Clan Crafter (SCAG p.145)
- The Stout Folk are well known for their artisanship and the worth of their handiworks, and you have been trained in that ancient tradition.
- Cloistered Scholar (SCAG p.146)
- In your younger days, you found your way to one of Khorvaire's great institutes of learning, where you were apprenticed and taught that knowledge is a more valuable treasure than gold.
- Courtier (SCAG p.146)
- In your younger days, you were a personage of some significance in a noble court or a bureaucratic organization.
- Criminal (PHb p.129)
- You are an experienced criminal with a history of breaking the law.
- Entertainer (PHb p.130)
- You thrive in front of an audience.
- Faceless (BGDA p.203)
- You've left your old face behind, taking on a new persona, becoming something more.
- Faction Agent (SCAG p.147)
- You served as an agent of a particular faction in Khorvaire. You might have operated openly or secretly, depending on the faction and its goals.
- Far Traveler (SCAG p.148)
- You are from a distant place, one so remote that few of the common folk of Khorvaire realize that it exists.
- Fisher (GoS p.29)
- You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean.
- Folk Hero (PHb p.131)
- You come from a humble social rank, but you are destined for so much more.
- Guild Artisan (PHb p.132)
- You are a member of an artisan's guild, skilled in a particular field and closely associated with other artisans.
- Haunted One (VRR p.34)
- You are haunted by something so terrible that you dare not speak of it. You've tried to bury it and run away from it, to no avail.
- Hermit (PHb p.134)
- You lived in seclusion— either in a sheltered community such as a monastery, or entirely alone— for a formative part of your life.
- Inheritor (SCAG p.150)
- You are the heir to something of great value— an object that has been entrusted to you and you alone.
- Knight of the Order (SCAG p.151)
- You belong to an order of knights who have sworn oaths to achieve a certain goal.
- Marine (GoS p.31)
- You were trained for battle on sandy beaches and rocky shores.
- Mercenary Veteran (SCAG p.152)
- As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure.
- Noble (PHb p.135)
- You carry a noble title, and your family owns land, collects taxes, and wields significant political influence.
- Outlander (PHb p.136)
- You grew up in the wilds, far from civilization and the comforts of town and technology.
- Sage (PHb p.137)
- You spent years learning lore. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you.
- Sailor (PHb p.139)
- You sailed on a seagoing vessel for years.
- Shipwright (GoS p.33)
- You have sailed into war on the decks of great ships, patching their hulls with skill and prayers.
- Smuggler (GoS p.34)
- You know the blind spots in every port and checkpoint, and you've turned them into a profitable career.
- Soldier (PHb p.140)
- War has been your life for as long as you care to remember.
- Urban Bounty Hunter (SCAG p.153)
- Your life was already full of conflict and excitement, because you made a living tracking down people for pay.
- Urchin (PHb p.141)
- You grew up on the streets alone, orphaned, and poor.
- Uthgardt Tribe Member (SCAG p.153)
- Your people have always tried to hold to the old ways. Tradition and taboo have kept your clan strong.
- Waterdhavian Noble (SCAG p.154)
- You were born into one of Sharn's powerful noble families— ancient names that have shaped the city's politics, economy, and society for centuries.
Book Abbreviation Legend
- BGG: Baldur's Gate: Descent into Avernus
- EE: Exploring Eberron
- GoS: Ghosts of Saltmarsh
- MMi: Morgrave Miscellany
- MOT: Mythic Odysseys of Theros
- PHb: Player's Handbook
- SCAG: Sword Coast Adventurer's Guide
- ToA: Tomb of Annihilation
- VRR: Van Richten's Guide to Ravenloft