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The Gods of Eberron

Deity / Faith Domains Typically Practiced By
The Sovereign Host Sovereign or any domain of The Nine (below) anyone
Arawai Life or Nature anyone
Aureon Arcana or Knowledge anyone
Balinor Nature or Tempest anyone
Boldrei Peace Protection, or Solidarity anyone
Dol Arrah Light Strength, or War anyone
Dol Dorn Strength or War anyone
Kol Korran Ambition or Commerce anyone
Olladra Commerce or Life anyone
Onatar Arcane or Forge anyone
The Dark Six any domain of The Six (below) anyone (in secret)
The Devourer Tempest or Wrath anyone (in secret)
The Fury Wrath or Zeal anyone (in secret)
The Keeper Ambition or Death anyone (in secret)
The Mockery Trickery or War anyone (in secret)
The Shadow Arcana or Knowledge anyone (in secret)
The Traveler Trickery anyone (in secret)
The Silver Flame Light or Order Thranes
The Undying Court Protection Non-drow elves

The Sovereign Host

The dominant pantheon of Eberron, representing positive aspects of life, civilization, and nature through its nine deities.

  1. Arawai – Deity of fertility, agriculture, and abundance, revered by farmers and those who nurture life.

  2. Aureon – Deity of knowledge, law, and arcane magic, often worshiped by wizards, judges, and scribes.

  3. Balinor – Deity of beasts and the hunt, associated with both nature’s bounty and its danger.

  4. Boldrei – Deity of community, hearth, and home, called upon for protection and comfort in daily life.

  5. Dol Arrah – Deity of honor, sacrifice, and just warfare, favored by paladins and those who fight for justice.

  6. Dol Dorn – Deity of strength at arms, courage, and competition, venerated by warriors and athletes alike.

  7. Kol Korran – Deity of trade, wealth, and commerce, the patron of merchants and travelers.

  8. Olladra – Deity of luck, feasts, and good fortune, beloved by gamblers, hedonists, and the desperate.

  9. Onatar – Deity of fire and forge, worshiped by artisans, smiths, and artificers seeking divine inspiration.

The Dark Six

A feared and shunned pantheon representing destructive forces cast out from the Sovereign Host.

  1. The Devourer – Deity of nature's destructive power, sea storms, and wild fury, associated with untamed primal forces.

  2. The Fury – Deity of passion, madness, and vengeance, invoked in moments of intense emotion and heartbreak.

  3. The Keeper – Deity of death and greed, said to hoard souls and riches, and often bargained with to stave off demise.

  4. The Mockery – Deity of treachery and dishonorable combat, revered by assassins and those who win through cruelty.

  5. The Shadow – Deity of forbidden knowledge and ambition, associated with arcane secrets and the pursuit of personal power.

  6. The Traveler – Deity of change, deception, and transformation, worshiped by changelings, tricksters, and those who embrace chaos.

Alternate Non-deity Faiths

  1. The Undying Court – A collective of deathless elven ancestors from Aerenal who guide and protect their descendants through divine reverence rather than worship. (For elves, mainly Aereni elves.)

  2. The Silver Flame – A divine force of purity and protection that empowers its faithful to stand against supernatural evil and corruption. (Mainly practiced by Thranes.)