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Half-orc Feats

Awesome Blow

You’ve mastered the punishing weight and momentum of traditional heavy weapons, overwhelming foes with relentless force and unshakable stance.

Prerequisites: Orc, Half-orc, or Ruokor; Extra Attacks

Benefit: While wielding a two-handed weapon or a one-handed weapon plus a shield: when you take the Attack action and hit the same creature with two or more melee weapon attacks on your turn, you can force it to make a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier). On a failed save, the creature is knocked prone.

You can use this feature a number of times equal to your proficiency bonus per long rest.

Wildbound Intuition

Your instincts are sharp and your senses trained. Whether stalking a quarry or anticipating an ambush, you react before others even know the danger’s there.

Prerequisites: Orc, half-orc, or Shifter; Wisdom 13 or higher

Benefits:

  • Increase your Dexterity or Intelligence score by 1, to a maximum of 20.

  • When you roll initiative, you can add your Wisdom modifier to the roll.

  • You can't be surprised while you are conscious.

 

Further feats pending