Magic Fang
3rd-level transmutation
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Concentration, up to 1 hour
Classes: Druid, Ranger
You imbue a beast’s natural weapons with magical power. Choose one beast you can see within range. For the duration, each of its natural weapon attacks gains the following benefits:
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A +1 bonus to attack and damage rolls
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The attack deals an additional 1d4 force damage
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The attack is considered magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the bonus to attack and damage rolls increases to +2, and the force damage increases to 1d6. When you use a spell slot of 7th level or higher, the bonus increases to +3, and the force damage increases to 1d8.
Copyright. Adapted from The Player's Handbook v.3.5, ©2003 Wizards of the Coast, Inc. Used under the Open Gaming License 1.0a.