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Playable Races of Eberron

  • Changelings: Elusive shapeshifters who blend into other societies using their ability to alter appearance and voice
  • Dwarves: Stoic and loyal warriors with deep-rooted clan traditions, enduring resilience, and a fierce sense of honor.
  • Elves: Long-lived, agile folk blending martial and arcane talents with deep ancestral traditions.
  • Gnomes: Clever, curious schemers using magic, knowledge, and diplomacy to subtly shape the world around them.
  • Goblinoids:
    • Bugbears: Disciplined, community-focused goblinoid warriors defined by quiet strength and deep traditions.
    • Goblins: Cunning and resilient survivors who thrive through stealth, ingenuity, and strong communal bonds.
    • Hobgoblins: Disciplined, honor-bound warriors who value martial skill, leadership, and structured society.
  • Half-elves: A passionate and independent people known for emotional depth, adaptability, and cultural versatility
  • Halflings: Nimble and loyal adventurers known for stealth, self-reliance, and surprising ferocity.
  • Humans: A resilient, ambitious people known for adaptability and influence, but dealing with with diminished numbers.
  • Kobolds: Ingenious dragonkin known for disciplined teamwork, clever engineering, and a high rate of innate sorcery.
  • Orckin:
    • Half-orcs: Tough, driven individuals who often take on bold roles where courage, resilience, and instinct matter most.
    • Orcs: A resilient and spiritual people, guided by ancestral wisdom, communal loyalty, and ancient druidic teachings.
  • Ruokor: Towering, fiery warriors descended from giants, known for their strength, fiery passion, and steadfast loyalty.
  • Shifters: Beast-touched nomads defined by instinct, emotional intensity, and a fierce devotion to self-reliance and freedom.
  • Warforged: Magical constructs created to make war seeking identity and purpose in a post-war world.

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