Repair Damage
1st-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
Classes: Artificer, Sorcerer, Wizard
You touch a construct and channel magical energy to restore its form. The target regains hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on non-construct creatures.
The spell can affect a construct at 0 hit points, but not one that has been destroyed outright (e.g., disintegrated).
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
Copyright. Adapted from The Eberron Campaign Setting, ©2004 Wizards of the Coast, Inc.