Wind’s Favor
3rd-level transmutation
Casting Time: 1 action
Range: 300 feet
Components: V, S
Duration: Concentration, up to 1 hour
Classes: Bard, Druid, Wizard
You conjure a steady, directional wind in an area up to 150 feet long, 10 feet high, and 10 feet wide, originating from a point within range. The wind blows at approximately 30 miles per hour and follows a direction you choose when you cast the spell.
This wind is strong enough to propel sailing vessels, carry airborne scents, or impose minor obstacles to ranged weapon attacks, small flying creatures, and gases or vapors. The wind does not cause damage.
As a bonus action on your turn, you can change the direction of the wind by up to 45 degrees.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the length of the wind increases by 25 feet for each slot level above 3rd.
Copyright. Adapted from Magic of Eberron, ©2005 Wizards of the Coast, inc.